January 2025

Volume 08 Issue 01 January 2025
Comparing Women’s Linguistic Features between Ashley and Ada Wong in Resident Evil 4 Remake Game
1Nanda Meg Ryan Puspitasari Supriyono, 2Anna Dewanti
1,2English Department, Faculty of Humanities, Universitas Airlangga
DOI : https://doi.org/10.47191/ijsshr/v8-i1-45

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ABSTRACT

The study examines the contrasting linguistic styles of Ashley and Ada Wong in the Resident Evil 4 Remake (2023) game. The aim is to identify the women's linguistic features used by these characters using Coates' (2013) theory. They determine the most frequently occurring types and analyze the social factors influencing their language based on Holmes' (2013) framework. Using a qualitative method, the research involved a detailed analysis of the game dialogues to uncover patterns and differences in language use. The results show that the writer found seven women's linguistic features in Ashley's utterances and six women's linguistic features in Ada Wong's utterances. It indicates that Ashley uses traditional women's linguistic features, but despite her high-class background, she can utter swear words in certain situations. Conversely, Ada Wong, familiar with the battlefield and her interactions with men, manages her emotions without swearing. Additionally, her language features often mirror men's linguistic styles. This study concludes that social backgrounds and factors, including participants, setting, topic, and function, significantly influence the women's linguistic features used by these two different characters.

KEYWORDS:

social factors, video game, women’s linguistic features

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Volume 08 Issue 01 January 2025

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